^[>ebP Z d dl mZ d dlmZmZmZmZ d dlmZ G d deeeee Z dS ) )BaseElement)XLinkViewBox TransformPresentation) is_stringc 4 e Zd ZdZdZdZd fd Zd dZ xZS ) Patterna A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted. Patterns are defined using a `pattern` element and then referenced by properties `fill` and `stroke` on a given graphics element to indicate that the given element shall be filled or stroked with the referenced pattern. patternpatternTransformNc t t | j di | ||d | d<